Ten Fathoms Deep – The Panic Room (Gravesend, UK) – 16.5/25

Company: The Panic Room Gravesend
Room: Ten Fathoms Deep
Team: Maxime & Ayah
Date: January 2019
Languages: English

This room was more of a classical type of escape game. In general we enjoyed it, but it wasn’t something new. I think the main advantage of this game is that it can be done in versus mode (one team against another in parallel in twin rooms).
The story is that we are in a submarine which is about to auto-destruct, and we need to access the escape pod and activate it with batteries which are secured in different places. When the room is played in a competitive mode, the teams must fight as there is only one escape pod.

The game is mostly very linear. Still, if you are experienced players, you will most likely finish the game quite quickly. Hence for these players, playing to escape before the hour is not so much fun, but playing against friends to try to beat their time must be very fun.

We chose to give the following grades:

  • Story: 2/5
    As a classical room, it’s not really centered around an elaborate story.
  • Ambiance: 3.5/5
    The environment is nice, but it’s not jaw-dropping.
  • Puzzles: 3.5/5
    We would have liked more puzzles, given that we escaped in 30 min!
  • Mechanisms: 3.5/5
    There were some mechanisms, but there could have been more.
  • Averall feeling: 2/3
    We felt like we escaped too fast, we are so greedy, we wanted mooOoo0ooOoore.
  • Hosting: 2/2
    Adele and Remie made us have a great time!

I recommend this room for either beginners, or people (experienced or not) who want to play the competitive mode. Keep in mind we grade the rooms the way we feel them, and in our case we just felt unchallenged. It’s still a very good quality room which would be a great way to discover escape rooms and to train your mind to think the right way.

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